Apple Graphics & Arcade Game Design by Jeffrey Stanton (1982)
Apple Graphics & Arcade Game Design by Jeffrey Stanton (1982)
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This is an original 1982 edition of Apple Graphics & Arcade Game Design by Jeffrey Stanton, published by The Book Company. This highly technical 288-page manual was a foundational text for aspiring game developers on the Apple II platform. It provides deep-dive analytical breakdowns of early 80s arcade mechanics and explains how to replicate them using assembly language and machine code. The book covers high-resolution graphics, animation techniques, and sound effects, featuring numerous programming examples and logic diagrams.
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Manufacturer: The Book Company
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Condition: Used (Vintage softcover condition; see pictures for true condition)
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Model Number: ISBN 0912003050
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Extra Notes: Jeffrey Stanton was a well-known technical editor for Softline magazine and The Book of Apple Software. This title is particularly sought after by "homebrew" developers and retro-gaming historians because it explains the actual logic behind iconic games of the era. It is a perfect companion for anyone collecting or restoring Apple II, II+, or IIe systems for the purpose of game development.
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Manufactured In: USA






